findCover
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.
Syntax
- Syntax:
- HiddenNearObject = Unit findCover [Position, hidePos, maxDist, minDist, visPos, ignoreObject]
- Parameters:
- HiddenNearObject : Object
- Unit
- Position
- hidePos: Position Position of that which the unit should hide from
- maxDist: Number
- minDist: Number (Optional)
- visPos: Position (Optional) used to select cover that unit can see in that direction
- ignoreObject: Object (Optional) Ignore this object in visibility check
- Return Value:
- Object
Examples
- Example 1:
temp = _hider findCover [getPos _hider, getPos player,50]
Additional Information
- Multiplayer:
- Behaviour unknown.

