findCover

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Introduced in Armed Assault version 1.00

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.

Syntax

Syntax:
HiddenNearObject = Unit findCover [Position, hidePos, maxDist, minDist, visPos, ignoreObject]
Parameters:
HiddenNearObject : Object
Unit
Position
hidePos: Position Position of that which the unit should hide from
maxDist: Number
minDist: Number (Optional)
visPos: Position (Optional) used to select cover that unit can see in that direction
ignoreObject: Object (Optional) Ignore this object in visibility check
Return Value:
Object

Examples

Example 1:
temp = _hider findCover [getPos _hider, getPos player,50] 

Additional Information

Multiplayer:
Behaviour unknown.

Notes

Notes

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Notes

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