onPlayerConnected

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Introduced in Armed Assault version 1.00

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
This statement is launched whenever a player is connected to a MP session. Variables _id and _name are set, _id being the session id number as seen in #userlist. Note that as of 1.08, this command only accepts a code-string rather than code delimited by braces.

Syntax

Syntax:
onPlayerConnected Code
Parameters:
Code
Return Value:
Nothing

Examples

Additional Information

Multiplayer:
The statement is executed only on the server, not on the joining player's computer, nor on any other client. This happens even if onPlayerConnected was issued on all machines.
See also:
onPlayerDisconnected

Notes

Notes

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Notes

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