camSetPos: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?]]" to "{{GameCategory|tkoh|Scripting Commands}}")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Command|Comments=
{{Command|Comments=
____________________________________________________________________________________________


| ofp |Game name=
| ofp |Game name=
Line 11: Line 10:


|eff= local |Multiplayer Effects=
|eff= local |Multiplayer Effects=
____________________________________________________________________________________________


| Sets the position of the given camera or seagull (see [[camCreate]]). It is worth mentioning that camera position can also be set with [[setPos]], in which case it would be instant. With [[camSetPos]] it is possible to make smooth position transition in time, defined with [[camCommit]], which is required in this case. |DESCRIPTION=
| Sets the position of the given camera or seagull (see [[camCreate]]). It is worth mentioning that camera position can also be set with [[setPos]], in which case it would be instant. With [[camSetPos]] it is possible to make smooth position transition in time, defined with [[camCommit]], which is required in this case. |DESCRIPTION=
____________________________________________________________________________________________


| camera '''camSetPos''' position|SYNTAX=
| camera '''camSetPos''' position|SYNTAX=
Line 23: Line 20:


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
____________________________________________________________________________________________
   
   
|x1= <code>_cam [[camSetPos]] [2300,1000,130];
|x1= <code>_cam [[camSetPos]] [2300,1000,130];
_cam [[camCommit]] 10;</code> |EXAMPLE1=
_cam [[camCommit]] 10;</code> |EXAMPLE1=
____________________________________________________________________________________________


| [[camSetRelPos]], [[setPos]] |SEEALSO=
| [[camSetRelPos]], [[setPos]] |SEEALSO=

Revision as of 00:22, 17 January 2021

Hover & click on the images for description

Description

Description:
Sets the position of the given camera or seagull (see camCreate). It is worth mentioning that camera position can also be set with setPos, in which case it would be instant. With camSetPos it is possible to make smooth position transition in time, defined with camCommit, which is required in this case.
Groups:
Camera Control

Syntax

Syntax:
camera camSetPos position
Parameters:
camera: Object - object of type "camera" or "seagull"
position: Array - Position to set the object to
Return Value:
Nothing

Examples

Example 1:
_cam camSetPos [2300,1000,130]; _cam camCommit 10;

Additional Information

See also:
camSetRelPossetPos

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section