BIS fnc textureMarker: Difference between revisions

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m (Generated by BIS_fnc_exportFunctionsToWiki)
 
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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Map and Markers


|1.00|= Game version
|descr= Checks whether texture is defined in CfgMarkers and if so, returns the marker texture.
____________________________________________________________________________________________


| <pre>/*
|s1= [wantedMarker] call [[BIS_fnc_textureMarker]]


Description:
|p1= wantedMarker: [[String]] - marker type
Checks whether texture is defined in CfgMarkers and if so, returns the marker texture.


Parameter(s):
|r1= [[String]] - icon texture path, or ''wantedMarker'' if not found
0: STRING - texture


Returns:
|x1= <sqf>private _notWhiteFlag = ["flag_France"] call BIS_fnc_textureMarker;</sqf>
STRING
*/
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________
 
| <!-- [] call [[BIS_fnc_textureMarker]]; --> |= Syntax
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[BIS_fnc_textureVehicleIcon]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Misc|{{uc:textureMarker}}]]
[[Category:Functions|{{uc:textureMarker}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:textureMarker}}]]

Latest revision as of 23:12, 12 July 2022

Hover & click on the images for description

Description

Description:
Checks whether texture is defined in CfgMarkers and if so, returns the marker texture.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[wantedMarker] call BIS_fnc_textureMarker
Parameters:
wantedMarker: String - marker type
Return Value:
String - icon texture path, or wantedMarker if not found

Examples

Example 1:
private _notWhiteFlag = ["flag_France"] call BIS_fnc_textureMarker;

Additional Information

See also:
BIS_fnc_textureVehicleIcon

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note