BIS fnc textureMarker: Difference between revisions
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.00 | |||
| | |gr1= Map and Markers | ||
| | |descr= Checks whether texture is defined in CfgMarkers and if so, returns the marker texture. | ||
| | |s1= [wantedMarker] call [[BIS_fnc_textureMarker]] | ||
|p1= wantedMarker: [[String]] - marker type | |||
|r1= [[String]] - icon texture path, or ''wantedMarker'' if not found | |||
|x1= <sqf>private _notWhiteFlag = ["flag_France"] call BIS_fnc_textureMarker;</sqf> | |||
< | |||
|seealso= [[BIS_fnc_textureVehicleIcon]] | |||
}} | }} | ||
Latest revision as of 23:12, 12 July 2022
Description
- Description:
- Checks whether texture is defined in CfgMarkers and if so, returns the marker texture.
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- [wantedMarker] call BIS_fnc_textureMarker
- Parameters:
- wantedMarker: String - marker type
- Return Value:
- String - icon texture path, or wantedMarker if not found
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_textureVehicleIcon
Notes
-
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