BIS fnc helicopterType: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>") |
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* 2 - Heavy | * 2 - Heavy | ||
|x1= <code>private _helicopterType = [vehicle player] | |x1= <code>private _helicopterType = [vehicle player] call [[BIS_fnc_helicopterType]];</code> | ||
|seealso= [[typeOf]] | |seealso= [[typeOf]] | ||
}} | }} |
Revision as of 17:56, 13 July 2022
Description
- Description:
- Returns helicopter type.
- Execution:
- call
- Groups:
- Helicopters
Syntax
- Syntax:
- [object] call BIS_fnc_helicopterType
- Parameters:
- start: Object - Helicopter to be checked.
- Return Value:
- Number - one of:
- -1 - Unknown
- 0 - Light
- 1 - Medium
- 2 - Heavy
Examples
- Example 1:
private _helicopterType = [vehicle player] call BIS_fnc_helicopterType;
Additional Information
- See also:
- typeOf
Notes
-
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