checkAIFeature: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Add since template usage)
Line 10: Line 10:


| Checks if the given AI feature is currently enabled. Feature may be one of:
| Checks if the given AI feature is currently enabled. Feature may be one of:
* <tt>"AwareFormationSoft"</tt>
* <tt>"AwareFormationSoft"</tt>
* <tt>"CombatFormationSoft"</tt>  
* <tt>"CombatFormationSoft"</tt>
 
* [[disableAI]]/[[enableAI]] AI skill {{since|arma3|1.95.145843|y}} |DESCRIPTION=
Since Arma 3 v1.95.145843 this command also supports [[disableAI]] / [[enableAI]] feature set via an alternative syntax.|DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 23: Line 21:
| [[Boolean]] - [[true]] if is enabled|RETURNVALUE=
| [[Boolean]] - [[true]] if is enabled|RETURNVALUE=


|s2= unit '''checkAIFeature''' feature &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(''Since Arma 3 v1.95.145843'')|SYNTAX2=
|s2= unit '''checkAIFeature''' feature {{since|arma3|1.95.145843|y}} |SYNTAX2=
 
|p21= unit: [[Object]] - unit to test AI feature for |PARAMETER21=
|p21= unit: [[Object]] - unit to test AI feature for |PARAMETER21=
|p22= feature: [[String]] - [[disableAI]] / [[enableAI]] feature |PARAMETER22=
|p22= feature: [[String]] - [[disableAI]] / [[enableAI]] feature |PARAMETER22=


|r2=[[Boolean]] - [[true]] if is enabled |RETURNVALUE2=
|r2=[[Boolean]] - [[true]] if is enabled |RETURNVALUE2=
____________________________________________________________________________________________
____________________________________________________________________________________________
|x1 = <code>_featureUsed = [[checkAIFeature]] "AwareFormationSoft";</code>|EXAMPLE1=
|x1 = <code>_featureUsed = [[checkAIFeature]] "AwareFormationSoft";</code>|EXAMPLE1=


Line 34: Line 35:


| [[enableAIFeature]], [[enableAI]], [[disableAI]] |SEEALSO=
| [[enableAIFeature]], [[enableAI]], [[disableAI]] |SEEALSO=
}}
}}


Line 44: Line 44:


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 23:43, 23 December 2020

Hover & click on the images for description

Description

Description:
Checks if the given AI feature is currently enabled. Feature may be one of:
Groups:
Object Manipulation

Syntax

Syntax:
checkAIFeature feature
Parameters:
feature: String (see description)
Return Value:
Boolean - true if is enabled

Alternative Syntax

Syntax:
unit checkAIFeature feature Template:since
Parameters:
unit: Object - unit to test AI feature for
feature: String - disableAI / enableAI feature
Return Value:
Boolean - true if is enabled

Examples

Example 1:
_featureUsed = checkAIFeature "AwareFormationSoft";
Example 2:
_autotargetOn = bob checkAIFeature "AUTOTARGET";

Additional Information

See also:
enableAIFeatureenableAIdisableAI

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section