setFaceAnimation: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
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Revision as of 19:41, 10 January 2021
Description
- Description:
- Sets facial animation phase (eye blinking), blink is in the range from 0 to 1.
- Groups:
- AnimationsBroken Commands
Syntax
Examples
- Example 1:
_soldier1 setFaceAnimation 0.5;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 09:01, 23 December 2008 (CET)
- Lou Montana
- Setting face animation to 4 will give "devilish" features (ArmA)
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Animations
- Command Group: Broken Commands
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands