setFaceAnimation: Difference between revisions

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| Set facial animation phase (eye blinking), blink is in the range from <tt>0</tt> to <tt>1</tt>. |= Description
| Set facial animation phase (eye blinking), blink is in the range from <tt>0</tt> to <tt>1</tt>. |DESCRIPTION=
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| person '''setFaceAnimation''' blink |= Syntax
| person '''setFaceAnimation''' blink |SYNTAX=


|p1= person: [[Object]] |= Parameter 1
|p1= person: [[Object]] |PARAMETER1=
|p2= blink: [[Number]] |= Parameter 2
|p2= blink: [[Number]] |PARAMETER2=


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
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|x1= <code>_soldier1 [[setFaceAnimation]] 0.5;</code> |= Example 1
|x1= <code>_soldier1 [[setFaceAnimation]] 0.5;</code> |EXAMPLE1=
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| [[setRandomLip]], [[setMimic]], [[animate]], [[animationPhase]], [[animateDoor]] |= See also
| [[setRandomLip]], [[setMimic]], [[animate]], [[animationPhase]], [[animateDoor]] |SEEALSO=


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Revision as of 14:47, 7 April 2019

Hover & click on the images for description

Description

Description:
Set facial animation phase (eye blinking), blink is in the range from 0 to 1.
Groups:
Uncategorised

Syntax

Syntax:
person setFaceAnimation blink
Parameters:
person: Object
blink: Number
Return Value:
Nothing

Examples

Example 1:
_soldier1 setFaceAnimation 0.5;

Additional Information

See also:
setRandomLipsetMimicanimateanimationPhaseanimateDoor

Notes

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Only post proven facts here! Add Note

Notes

Posted on 09:01, 23 December 2008 (CET)
Lou Montana
Setting face animation to 4 will give "devilish" features (ArmA)

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