setMarkerTypeLocal: Difference between revisions
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Dr Eyeball (talk | contribs) (Add Warfare markers as reference) |
Dr Eyeball (talk | contribs) m (move Note into main body - add Select marker) |
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* '''"Arrow"''' | * '''"Arrow"''' | ||
* '''"Empty"''' | * '''"Empty"''' | ||
* '''"Select"''' (displayed in-game as "Empty") | |||
|= Description | |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on 24 May, 2008</dd> | <dd class="notedate">Posted on 24 May, 2008</dd> |
Revision as of 04:51, 24 May 2008
Description
- Description:
- Set marker type. Type may be any of:
- "Flag"
- "Flag1"
- "Dot"
- "Destroy"
- "Start"
- "End"
- "Warning"
- "Join"
- "Pickup"
- "Unknown"
- "Marker"
- "Arrow"
- "Empty"
- "Select" (displayed in-game as "Empty")
- Groups:
- Uncategorised
Syntax
- Syntax:
- markerName setMarkerTypeLocal "MarkerType"
- Parameters:
- markerName: String
- MarkerType: String. As above
- Return Value:
- Nothing
Examples
- Example 1:
"MarkerOne" setMarkerTypeLocal "Warning"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 24 May, 2008
- Dr_Eyeball
-
As of ArmA v1.14, the Warfare mission also provides easy access to the following markers:
- "FireMission"
- "AirTeam"
- "CommandTeam"
- "Headquarters"
- "HeavyTeam"
- "InfantryTeam"
- "LightTeam"
- "Attack"
- "Move"
- "Defend"
- "Vehicle"
- "DestroyedVehicle"
- "RepairVehicle"
- "SalvageVehicle"
- "SupplyVehicle"
- "Town"
- "Camp"
- "Depot"