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- |descr= Assignes loiter radius to waypoint |s1= waypoint setWaypointLoiterRadius radius |p1= waypoint: Waypoint ...869 bytes (57 words) - 11:24, 13 May 2022
- |descr= CHECKPOINT custom waypoint. Player has to reach waypoint position with certain precision (as opposed ...611 bytes (80 words) - 13:28, 1 July 2022
- |descr= Gets the waypoint formation. Possible values are: ... |s1= waypointFormation waypoint |p1= waypoint: Array - format Waypoint ...603 bytes (65 words) - 12:55, 26 April 2023
- |descr= Synchronizes the trigger or the waypoint with an array of ... To 'unsynchronize' a waypoint use: Waypoint synchronizeWaypoint ...1 KB (119 words) - 15:00, 8 November 2023
- |descr= Sets the waypoint loiter type. |s1= waypoint setWaypointLoiterType type |p1= waypoint: Waypoint ...942 bytes (66 words) - 11:24, 13 May 2022
- warning|Returns 0 (Number) instead of Booleanfor an invalid waypoint. |s1= waypointVisible waypoint |p1= waypoint: Array - format Waypoint ...580 bytes (64 words) - 12:16, 13 May 2022
- |descr= Changes a group's combat mode when the waypoint becomes ... |s1= waypoint setWaypointCombatMode mode |p1= waypoint: Array - format ...581 bytes (67 words) - 15:00, 8 November 2023
- |descr= Return CfgWaypoints type of scripted waypoint. Returns empty string/config when waypoint is not scripted ...739 bytes (99 words) - 17:35, 8 November 2023
- a static object via it is numeric ID to the given waypoint. ... |s1= waypoint waypointAttachObject objectID |p1= waypoint: Array - ...1 KB (113 words) - 08:50, 17 May 2022
- |descr= Gets the waypoint speed. Possible values are: * "UNCHANGED ... |s1= waypointSpeed waypoint |p1= waypoint: Array - format Waypoint ...1,021 bytes (76 words) - 11:25, 13 May 2022
- |descr= Returns the index of the current waypoint (not the waypoint ... By default, a group has one waypoint at their starting position, which ...835 bytes (114 words) - 12:42, 5 May 2024
- |descr= Sets the description shown in the HUD while the waypoint is active. |s1= waypoint setWaypointDescription text |p1= waypoint: Array - format ...1 KB (83 words) - 11:24, 13 May 2022
- |descr= Returns player's custom waypoint (LShift|LMB) position. ... as [x,y,0], or empty array [] if the waypoint does not exist ...491 bytes (59 words) - 12:13, 7 March 2023
- |descr= Sets the visibility of the given waypoint in 3D HUD view ... .. so this command won't hide the Waypoint lines and icons from your ...938 bytes (127 words) - 00:10, 14 May 2023
- |descr= Attaches the Waypoint to the provided vehicle Object. a transport with {{hl|"GETIN" waypoint, other types of waypoints ...1 KB (123 words) - 11:25, 13 May 2022
- |s1= waypointShow waypoint |p1= waypoint: Array - in format Waypoint |r1= String - can return: ...593 bytes (73 words) - 16:33, 8 November 2023
- |descr= Switches the group speed mode when the waypoint becomes active. ... |s1= waypoint setWaypointSpeed mode |p1= waypoint: Array - format Waypoint ...1 KB (93 words) - 11:24, 13 May 2022
- |descr= Code executed when curator waypoint is placed. |s1= [object ... |p2= waypointGroup: Array - group owning the edited waypoint ...537 bytes (68 words) - 16:31, 8 November 2023
- |descr= COUNTDOWN custom waypoint. Player has to reach waypoint area before time runs out. ...724 bytes (96 words) - 14:42, 25 July 2022
- mission editor is not the same as it is waypoint number using this command ... if you call it from the on act field of a waypoint that belongs to that same unit. ...2 KB (266 words) - 14:23, 5 May 2022