createMine

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createMine [type, position, markers, placement]


Operand types:

[type, position, markers, placement]: Array

Type of returned value:

Object

Compatibility:

Version 2.32 required.

Description:

Creates a mine of the given type (type is the name of the subclass of CfgVehicles).

If the markers array contains several marker names, the position of a random one is used, otherwise, the given position is used.

The mine is placed inside a circle with this position as its center and placement as its radius.


Example:

mine = createMine ["MineMine", position player, [], 0]