createMine

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Revision as of 19:49, 17 May 2016 by Killzone Kid (talk | contribs) (format)
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-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Creates a mine of the given type (type is the name of the subclass of CfgVehicles). If the markers array contains several marker names, the position of a random one is used, otherwise, the given position is used. The mine is placed inside a circle with this position as its center and placement as its radius.
Groups:
Uncategorised

Syntax

Syntax:
createMine [type, position, markers, placement]
Parameters:
[type, position, markers, placement]: Array
type: String
position: PositionAGL
markers: Array
placement: Number radius
Return Value:
Object

Examples

Example 1:
_mine = createMine ["MineMine", position player, [], 0];

Additional Information

See also:
allMinesdetectedMinesmineDetectedBymineActiverevealMine

Notes

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Notes

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