BIS fnc cinemaBorder: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Comments" to "|Comments=")
m (Text replacement - "|Game version=" to "|Game version= |gr1= GUI |GROUP1=")
Line 5: Line 5:


|1.00|Game version=
|1.00|Game version=
|gr1= GUI |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 12:12, 6 October 2020

Hover & click on the images for description

Description

Description:
Creates cinematic borders. Player cannot move during cutscene.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[mode, duration, sound, view] call BIS_fnc_cinemaBorder
Parameters:
mode: Number - Can be:
  • 0 - In
  • 1 - Out
duration: Number - (Optional, default 1.5) Duration in seconds
sound: Boolean - (Optional, default false) Play sound
view: Boolean - (Optional, default false Lock 1st-person-view)
Return Value:
Nothing

Examples

Example 1:
[1, 2, true, true ] call BIS_fnc_cinemaBorder;

Additional Information

See also:
disableUserInputuserInputDisabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section