BIS_fnc_endMissionServer

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Revision as of 14:45, 18 October 2016 by Killzone Kid (talk | contribs) (param correction)
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Description

Description:
Ends the mission properly for all players in a multiplayer environment
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
end type call BIS_fnc_endMissionServer
Parameters:
end type: String
Class name of ending defined in CfgDebriefing
Can be custom or one of dynamically calculated ones:
"EveryoneWon" - show "MISSION COMPLETED" to everyone
"EveryoneLost" - show "MISSION FAILED" to everyone
"SideScore" - show "YOUR SIDE WON" to side with largest score
"GroupScore" - show "YOUR GROUP WON" to group with largest score
"PlayerScore" - show "YOUR WON" to player with largest score
Return Value:
BOOL

Examples

Example 1:
"SideScore" call BIS_fnc_endMissionServer

Additional Information

See also:
BIS_fnc_endMissionfailMissionforceEndendMission

Notes

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Notes

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