allowFleeing: Difference between revisions

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| Sets the cowardice level (the lack of courage or bravery) of a group or unit.
| Sets the cowardice level (the lack of courage or bravery) of a group or unit.


The more cowardice a [[Group]] or [[Object|#Unit]] has, the sooner it will start fleeing.
The more cowardice a [[Group]] or [[Object]] has, the sooner it will start fleeing.


0 means maximum courage, while 1 means always fleeing. |= Description
0 means maximum courage, while 1 means always fleeing. |= Description
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| [[Object|Unit(s)]] '''allowFleeing''' cowardice |= Syntax
| unitName '''allowFleeing''' cowardice |= Syntax


|p1= [[Object|Unit(s)]] : [[Object|Unit]], [[Object|Vehicle]] or [[Group]] |= Parameter 1
|p1= unitName: [[Object]] |= Parameter 1


|p2= cowardice: [[Number]] |= Parameter 2
|p2= cowardice: [[Number]] |= Parameter 2

Revision as of 23:28, 21 January 2009

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Description

Description:
Sets the cowardice level (the lack of courage or bravery) of a group or unit. The more cowardice a Group or Object has, the sooner it will start fleeing. 0 means maximum courage, while 1 means always fleeing.
Groups:
Uncategorised

Syntax

Syntax:
unitName allowFleeing cowardice
Parameters:
unitName: Object
cowardice: Number
Return Value:
Nothing

Examples

Example 1:
_group1 allowFleeing 1

Additional Information

See also:
fleeing

Notes

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Notes

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