commandFSM: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - "\[\[Category\: ?Command[ _]Group\:.*\|\{\{uc\:\{\{PAGENAME\}\}\}\}\]\] " to "")
Line 39: Line 39:
[[Category:Scripting Commands|COMMANDFSM]]
[[Category:Scripting Commands|COMMANDFSM]]
[[Category:Scripting Commands Armed Assault|COMMANDFSM]]
[[Category:Scripting Commands Armed Assault|COMMANDFSM]]
[[Category:Command_Group:_Groups|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Program_Flow|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 12:55, 25 September 2020

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Orders a unit to process command defined by FSM file (via the radio).
Groups:
Unit Control

Syntax

Syntax:
unitName commandFSM [fsm name, position, target]
Parameters:
unitName: Object or Array
[fsm name, position, target]: Array
Return Value:
Nothing

Examples

Example 1:
_soldierOne commandFSM ["move.fsm", position player, player]

Additional Information

See also:
FSMFSM_Editor_ManualexecFSMcompletedFSMdoFSMgetFSMVariablesetFSMVariable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section