getArtilleryETA: Difference between revisions

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(Undo revision 84667 by Pierre MGI (talk) malformed note)
(global args, -1 if can't be hit)
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| arma3 |= Game name
| arma3 |= Game name
|0.56|= Game version
|0.56|= Game version
|arg= global|= Arguments in MP
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| Returns ETA to the target in seconds for given artillery unit based on target position and used magazine. |= Description
| Returns ETA to the target in seconds for given artillery unit based on target position and used magazine, -1 if target can't be hit.|= Description
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Revision as of 21:43, 10 July 2015

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Description

Description:
Returns ETA to the target in seconds for given artillery unit based on target position and used magazine, -1 if target can't be hit.
Groups:
Uncategorised

Syntax

Syntax:
unit getArtilleryETA [targetPosition, magazineType]
Parameters:
unit: Object - artillery unit
targetPosition: Position - position of the target
magazineType: String - type of magazine used
Return Value:
Number

Examples

Example 1:
_mortar getArtilleryETA [getPos _target, getArtilleryAmmo [_mortar] select 0];
Example 2:
_mortar getArtilleryETA [position _target, currentMagazine _mortar];

Additional Information

See also:
getArtilleryAmmocommandArtilleryFiredoArtilleryFireenableEngineArtillerygetArtilleryComputerSettingsshownArtilleryComputerinRangeOfArtillery

Notes

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Notes

Posted on August 26, 2013
Killzone_Kid
To avoid wrong ETA readings, position of the target should only be obtained via position or getPos

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