getFriend: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " it's" to " it is")
mNo edit summary
Line 5: Line 5:
|1.00|Game version=
|1.00|Game version=
|arg= global|Multiplayer Arguments=
|arg= global|Multiplayer Arguments=
|gr1= Sides |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 09:53, 20 September 2020

Hover & click on the images for description

Description

Description:
Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it is friendly. See also Side relations.
Groups:
Sides

Syntax

Syntax:
side1 getFriend side2
Parameters:
side1: Side
side2: Side
Return Value:
Number - Decimal value between 0.0 to 1.0

Examples

Example 1:
value = west getFriend east;
Example 2:
_isEnemy = side _killer getFriend side _victim < 0.6;

Additional Information

See also:
setFriendBIS_fnc_sideIsFriendlyBIS_fnc_sideIsEnemySide relations

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section