kbTell: Difference between revisions

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m (Text replacement - " <!-- Note Section [A-Z]+ -->" to "")
m (Some wiki formatting)
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{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|version1= 1.00
 
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50


|gr1= Conversations
|gr1= Conversations
|1.00


|arg= local
|arg= local
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|eff= global
|eff= global


| Make the person tell to the receiver the sentence. See [[Conversations]] for more details.
|descr= Make the person tell to the receiver the sentence. See [[Conversations]] for more details.


|pr= Two units cannot talk on the same channel at the same time, this can lead to weird effects for non-local listeners; make sure not to use the same channel at the same time in multiplayer. [[radioChannelCreate|Custom channels]] are considered as one channel for this matter.
|pr= Two units cannot talk on the same channel at the same time, this can lead to weird effects for non-local listeners; make sure not to use the same channel at the same time in multiplayer. [[radioChannelCreate|Custom channels]] are considered as one channel for this matter.


| person [[kbTell]] [receiver, topicName, sentenceClass(, argumentArray1, argumentArray2, (…), forceRadio)]
|s1= person [[kbTell]] [receiver, topicName, sentenceClass, argumentArray1, argumentArray2, (…), forceRadio]


|p1= person: [[Object]]
|p1= person: [[Object]]


|p2= [receiver, topicName, sentenceClass, argumentArray1, argumentArray2, (…), forceRadio]: [[Array]]
|p2= receiver: [[Object]]


|p3= receiver: [[Object]]
|p3= topicName: [[String]]


|p4= topicName: [[String]]
|p4= sentenceClass: [[String]]


|p5= sentenceClass: [[String]]
|p5= argumentArray1toN: [[Array]] (Optional) format [argumentName, argumentValue, argumentText, argumentSpeech]:
 
|p6= argumentArray1toN (Optional): [[Array]] - [argumentName, argumentValue, argumentText, argumentSpeech]:
* argumentName: [[String]]
* argumentName: [[String]]
* argumentValue: [[Code]]
* argumentValue: [[Code]]
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* argumentSpeech: [[Array]] of [[String|Strings]] - each string is an already defined word in config.
* argumentSpeech: [[Array]] of [[String|Strings]] - each string is an already defined word in config.


|p7= forceRadio (Optional): [[Boolean]], [[Number]] or [[String]] (''last value of the array'')
|p6= forceRadio: [[Boolean]], [[Number]] or [[String]] (''last value of the array'') - (Optional)
* [[Boolean]] true/false to force use of radio
* [[Boolean]] true/false to force use of radio
* [[Number]] 1-10 to force use of custom radio channel
* [[Number]] 1-10 to force use of custom radio channel
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true]; {{cc|use radio}}</code>
true]; {{cc|use radio}}</code>


| [[Nothing]]
|r1= [[Nothing]]


|seealso= [[Conversations]], [[kbAddTopic]], [[kbHasTopic]], [[kbReact]], [[kbRemoveTopic]], [[kbAddDatabase]], [[kbAddDatabaseTargets]], [[FSM]], [[FSM Editor]]
|seealso= [[Conversations]], [[kbAddTopic]], [[kbHasTopic]], [[kbReact]], [[kbRemoveTopic]], [[kbAddDatabase]], [[kbAddDatabaseTargets]], [[FSM]], [[FSM Editor]]
}}
}}
<dl class="command_description">
</dl>
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 15:19, 9 June 2021

Hover & click on the images for description

Description

Description:
Make the person tell to the receiver the sentence. See Conversations for more details.
Problems:
Two units cannot talk on the same channel at the same time, this can lead to weird effects for non-local listeners; make sure not to use the same channel at the same time in multiplayer. Custom channels are considered as one channel for this matter.
Groups:
Conversations

Syntax

Syntax:
person kbTell [receiver, topicName, sentenceClass, argumentArray1, argumentArray2, (…), forceRadio]
Parameters:
person: Object
receiver: Object
topicName: String
sentenceClass: String
argumentArray1toN: Array - (Optional) format [argumentName, argumentValue, argumentText, argumentSpeech]:
  • argumentName: String
  • argumentValue: Code
  • argumentText: String
  • argumentSpeech: Array of Strings - each string is an already defined word in config.
forceRadio: Boolean, Number or String (last value of the array) - (Optional)
  • Boolean true/false to force use of radio
  • Number 1-10 to force use of custom radio channel
  • String name of radio channel to use, from: 'GLOBAL', 'SIDE', 'GROUP', 'VEHICLE', 'DIRECT', 'COMMAND'
Return Value:
Nothing

Examples

Example 1:
player kbTell [BIS_HQ, "myTopic", "playerSentence1"];
Example 2:
player kbTell [ BIS_HQ, // to "Airstrike", // topic "AirstrikeRequest", // sentence ["Team", {}, "Anvil", ["Anvil"]], // argument 1 ["Location", {}, "Strelka", ["Strelka"]], // argument 2 true]; // use radio in given .bikb:
class AirstrikeRequest 
{
	text = "%team requesting close air support at grid %location ";
	speech[] = { %Team, RequestingCloseAirSupportAtGrid, %Location };
	class Arguments 
	{
		class Team		{ type = "simple"; };
		class Location	{ type = "simple"; };
	};
};
Example 3:
player kbTell [

BIS_HQ, // to "Airstrike", // topic "AirstrikeRequest", // sentence ["argumentName", argumentValue], // argument 1

true]; // use radio

Additional Information

See also:
ConversationskbAddTopickbHasTopickbReactkbRemoveTopickbAddDatabasekbAddDatabaseTargetsFSMFSM Editor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note