lockedDriver: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}")
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{{Command|Comments=
{{Command|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation |GROUP1=
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| Check whether driver position of the vehicle turret is locked. |DESCRIPTION=
| Check whether driver position of the vehicle turret is locked. |DESCRIPTION=
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| '''lockedDriver''' vehicle |SYNTAX=
| '''lockedDriver''' vehicle |SYNTAX=
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|x1= <code>_driverLocked = [[lockedDriver]] [[vehicle]] [[player]];</code>|EXAMPLE1=  
|x1= <code>_driverLocked = [[lockedDriver]] [[vehicle]] [[player]];</code>|EXAMPLE1=  


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| [[vehicle]], [[driver]] |SEEALSO=  
| [[vehicle]], [[driver]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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Revision as of 02:54, 17 January 2021

Hover & click on the images for description

Description

Description:
Check whether driver position of the vehicle turret is locked.
Groups:
Object Manipulation

Syntax

Syntax:
lockedDriver vehicle
Parameters:
vehicle: Object -
Return Value:
Boolean

Examples

Example 1:
_driverLocked = lockedDriver vehicle player;

Additional Information

See also:
vehicledriver

Notes

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Notes

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