precision: Difference between revisions

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{{Command|Comments=
{{Command


| arma1 |Game name=
| arma1


|1.00|Game version=
|1.00


|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation


| Return the precision of the given entity, how is the entity able to be precise when moving to given target. |DESCRIPTION=
| Return the precision of the given entity, how is the entity able to be precise when moving to given target.


| '''precision''' entity |SYNTAX=
| '''precision''' entity


|p1= entity: [[Object]] |PARAMETER1=
|p1= entity: [[Object]]


| [[Number]] |RETURNVALUE=
| [[Number]]


|x1= <code>[[if]] ([[position]] _this [[distance]] _dangerPos <= [[precision]] _this) [[then]] {...};
|x1= <code>[[if]] ([[position]] _this [[distance]] _dangerPos <= [[precision]] _this) [[then]] {...};
//used in formationCDanger.fsm</code>|EXAMPLE1=
//used in formationCDanger.fsm</code>


| |SEEALSO=
|


}}
}}

Revision as of 02:12, 18 January 2021

Hover & click on the images for description

Description

Description:
Return the precision of the given entity, how is the entity able to be precise when moving to given target.
Groups:
Object Manipulation

Syntax

Syntax:
precision entity
Parameters:
entity: Object
Return Value:
Number

Examples

Example 1:
if (position _this distance _dangerPos <= precision _this) then {...}; //used in formationCDanger.fsm

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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