setBehaviour: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "<dt class="note">([^<>]+) " to "<dt class="note">$1</dt> ")
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<dd class="notedate">
<dd class="notedate">
<dt class="note">[[User:=\SNKMAN/=|=\SNKMAN/=]]
<dt class="note">[[User:=\SNKMAN/=|=\SNKMAN/=]]</dt>
<dd class="note">Warning! Since ArmA v.1.14 the command setBehaviour "COMBAT" do not work correctly any loger.
<dd class="note">Warning! Since ArmA v.1.14 the command setBehaviour "COMBAT" do not work correctly any loger.
Units ( Groups ) which are using this behaviour and then get a move order, will not move to the given position.
Units ( Groups ) which are using this behaviour and then get a move order, will not move to the given position.
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<dd class="notedate">
<dd class="notedate">
<dt class="note">[[User:MadRussian|MadRussian]]
<dt class="note">[[User:MadRussian|MadRussian]]</dt>
<dd class="note">Although setBehaviour can be called on an individual unit, the entire group will be affected.
<dd class="note">Although setBehaviour can be called on an individual unit, the entire group will be affected.




<dd class="notedate">
<dd class="notedate">
<dt class="note">[[User:MulleDK13|MulleDK13]]
<dt class="note">[[User:MulleDK13|MulleDK13]]</dt>
<dd class="note">If setting a behaviour on an individual unit is required, it can be achieved by creating a temporary group, use joinSilent to make the individual unit belong to that group, then change his behaviour, use joinSilent into the original group, then delete the temporary group.
<dd class="note">If setting a behaviour on an individual unit is required, it can be achieved by creating a temporary group, use joinSilent to make the individual unit belong to that group, then change his behaviour, use joinSilent into the original group, then delete the temporary group.



Revision as of 02:25, 30 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Groups

Syntax

Syntax:
Syntax needed
Parameters:
groupName: Group or Object - unit from the group
behaviour: String
Return Value:
Return value needed

Examples

Example 1:
_group1 setBehaviour "SAFE";

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
=\SNKMAN/=
Warning! Since ArmA v.1.14 the command setBehaviour "COMBAT" do not work correctly any loger. Units ( Groups ) which are using this behaviour and then get a move order, will not move to the given position.
MadRussian
Although setBehaviour can be called on an individual unit, the entire group will be affected.
MulleDK13
If setting a behaviour on an individual unit is required, it can be achieved by creating a temporary group, use joinSilent to make the individual unit belong to that group, then change his behaviour, use joinSilent into the original group, then delete the temporary group.