setBehaviour

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Introduced in Operation Flashpoint version 1.00

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Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Set group/unit behaviour mode. Behaviour is one of:

  • "CARELESS"
  • "SAFE"
  • "AWARE"
  • "COMBAT"
  • "STEALTH".

Syntax

Syntax:
UnitOrGroup setBehaviour "behaviour"
Parameters:
UnitOrGroup : Unit or Group
behaviour: String
Return Value:
Nothing

Examples

Example 1:
_group1 setBehaviour "safe"

Additional Information

Multiplayer:
Behaviour unknown.

Notes

Notes

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Notes

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