setBehaviour
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Operation Flashpoint
- Version:
- 1.00
Description
- Description:
- Set group/unit behaviour mode. Behaviour is one of:
- "CARELESS"
- "SAFE"
- "AWARE"
- "COMBAT"
- "STEALTH".
Syntax
- Syntax:
- UnitOrGroup setBehaviour "behaviour"
- Parameters:
- UnitOrGroup : Unit or Group
- behaviour: String
- Return Value:
- Nothing
Examples
- Example 1:
_group1 setBehaviour "safe"
Additional Information
- Multiplayer:
- Behaviour unknown.

