setMusicEventHandler: Difference between revisions

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| '''setMusicEventHandler''' [type, function] |= Syntax
| '''setMusicEventHandler''' [type, function] |= Syntax


|p1= [type, function]: [[Array]] |= PARAMETER1
|p1= [type, function]: [[Array]] |PARAMETER1=  


|p2= type: [[String]] - "MusicStart" or "MusicStop" |= PARAMETER2
|p2= type: [[String]] - "MusicStart" or "MusicStop" |PARAMETER2=  


|p3= function: [[String]] - script to be executed. Passes params array 0: class name of the sound in [[Description.ext#Music|CfgMusic]], 1: event handler id|= PARAMETER3
|p3= function: [[String]] - script to be executed. Passes params array 0: class name of the sound in [[Description.ext#Music|CfgMusic]], 1: event handler id|PARAMETER3=  


| [[Number]] - id of the event handler |= RETURNVALUE
| [[Number]] - id of the event handler |RETURNVALUE=  




|x1= <code>_ehID = [[setMusicEventHandler]] ["MusicStart", "[[hint]] [[str]] _this"];</code>|= EXAMPLE1
|x1= <code>_ehID = [[setMusicEventHandler]] ["MusicStart", "[[hint]] [[str]] _this"];</code>|EXAMPLE1=  


|x2= <code>_ehID = [[setMusicEventHandler]] ["MusicStop", "[[hint]] [[str]] _this"];</code>|= EXAMPLE2
|x2= <code>_ehID = [[setMusicEventHandler]] ["MusicStop", "[[hint]] [[str]] _this"];</code>|EXAMPLE2=  


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____________________________________________________________________________________________


| [[addMusicEventHandler]], [[removeMusicEventHandler]], [[playMusic]], [[removeAllMusicEventHandlers]] |= SEEALSO
| [[addMusicEventHandler]], [[removeMusicEventHandler]], [[playMusic]], [[removeAllMusicEventHandlers]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
____________________________________________________________________________________________
____________________________________________________________________________________________
}}
}}

Revision as of 11:37, 7 April 2019

Hover & click on the images for description

Description

Description:
Sets given music track event handler. Will overwrite other music event handlers. Use addMusicEventHandler if you want to stack them.
Groups:
Uncategorised

Syntax

Syntax:
setMusicEventHandler [type, function]
Parameters:
[type, function]: Array
type: String - "MusicStart" or "MusicStop"
function: String - script to be executed. Passes params array 0: class name of the sound in CfgMusic, 1: event handler id
Return Value:
Number - id of the event handler

Examples

Example 1:
_ehID = setMusicEventHandler ["MusicStart", "hint str _this"];
Example 2:
_ehID = setMusicEventHandler ["MusicStop", "hint str _this"];

Additional Information

See also:
addMusicEventHandlerremoveMusicEventHandlerplayMusicremoveAllMusicEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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