setMusicEventHandler: Difference between revisions

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| Sets given music track event handler |= Description
| Sets given music track event handler. Will overwrite other music event handlers. Use [[addMusicEventHandler]] if you want to stack them. |= Description
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|p1= [type, function]: [[Array]] |= PARAMETER1  
|p1= [type, function]: [[Array]] |= PARAMETER1  


|p2= |= PARAMETER2  
|p2= type: [[String]] - "MusicStart" or "MusicStop" |= PARAMETER2  


|p3= |= PARAMETER3  
|p3= function: [[String]] - script to be executed. Passes params array 0: class name of the sound in [[Description.ext#Music|CfgMusic]], 1: event handler id|= PARAMETER3  


| [[Nothing]] |= RETURNVALUE  
| [[Number]] - id of the event handler |= RETURNVALUE  




|x1= <code>setMusicEventHandler ["MusicTerminate", ""];</code>|= EXAMPLE1  
|x1= <code>_ehID = [[setMusicEventHandler]] ["MusicStart", "[[hint]] [[str]] _this"];</code>|= EXAMPLE1  
 
|x2= <code>_ehID = [[setMusicEventHandler]] ["MusicStop", "[[hint]] [[str]] _this"];</code>|= EXAMPLE2


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| |= SEEALSO  
| [[addMusicEventHandler]], [[removeMusicEventHandler]], [[playMusic]], [[removeAllMusicEventHandlers]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 22:48, 15 December 2013

Hover & click on the images for description

Description

Description:
Sets given music track event handler. Will overwrite other music event handlers. Use addMusicEventHandler if you want to stack them.
Groups:
Uncategorised

Syntax

Syntax:
setMusicEventHandler [type, function]
Parameters:
[type, function]: Array
type: String - "MusicStart" or "MusicStop"
function: String - script to be executed. Passes params array 0: class name of the sound in CfgMusic, 1: event handler id
Return Value:
Number - id of the event handler

Examples

Example 1:
_ehID = setMusicEventHandler ["MusicStart", "hint str _this"];
Example 2:
_ehID = setMusicEventHandler ["MusicStop", "hint str _this"];

Additional Information

See also:
addMusicEventHandlerremoveMusicEventHandlerplayMusicremoveAllMusicEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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