setVelocity: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
(see also)
Line 37: Line 37:
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[velocity]],  
|[[velocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[speed]]] |= See also
[[velocityModelSpace]],  
[[setVelocityTransformation]] |= See also


}}
}}

Revision as of 12:38, 7 December 2016

Hover & click on the images for description

Description

Description:
Set velocity (speed vector) of a vehicle. Units are in metres per second.
Groups:
Uncategorised

Syntax

Syntax:
vehicleName setVelocity [x, y, z]
Parameters:
vehicleName: Object
[x, y, z]: Array
Return Value:
Nothing

Examples

Example 1:
_truck1 setVelocity [20, 0, 0];
Example 2:
Advanced method used for relative acceleration: _vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; _vehicle setVelocity [ (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed), (_vel select 2) ];

Additional Information

See also:
velocityvelocityModelSpacesetVelocityModelSpacesetVelocityTransformationspeed]

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 20 Jun, 2014 - 16:50
ffur2007slx2_5
(ArmA3 1.22) setVelocity will be affected by setDir and setVectorDirAndUp. So use it after them.

Bottom Section