Sound Tools

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Basic information

Author:
Bohemia Interactive
Compatibility:
Armed Assault, Arma 2 and Arma 3
Download:
Included in BI Tools, BI Tools 2, BI Tools 2.5 and part of Arma 3 Tools package on Steam

Description

Description:
SoundTools allow to convert various sound formats used by Bohemia Interactive's games and also create information necessary for lip sync.

Usage

Line call:
WaveToLip.exe source_file
WaveToWSS.exe options source_file
Options:
8b deltapack
  • -d8
4b deltapack (voice)
  • -d4
play the sound instead converting it
  • -play

Licenses

Licensing:
Bohemia Interactive End User License Agreement
See also:
Sound Tools Manual, Wave2Lip, WSSDecoder, WaveToWss

Additional information

WaveToLip is an application that generates a lip files (*.lip) from wav, ogg or wss audio files supported by RV engine.

A lip file accompanies a sound file meant for spoken words in a mission. The file lip-syncs the month of the charter to the spoken words in a sound file. It shares the same name of the sound file and must be in the same folder.

Example:

talking1.ogg

talking1.lip

talking2.ogg

talking2.lip

NOTE:

ogg files are actually sound files encoded with the Ogg Vorbis codec developed by Xiphophorus software

wss files are proprietary BI sound files created by WaveToSSS. Wss files are optimal for the engine except a long audio that needs to be streamed - for that ogg format is best.

To use, simply drag a 16-bit mono aduio file into the WaveToLip.exe. It will then generate the lip file to the same directory/folder as the source audio files.

Tip:

Add a short-cut of the WavToLip program to Windows Send To folder (C:\Documents and Settings\<your user name>\SendTo ). This will let you simply right click on a supported audio file wav and select "send to" and WaveToLip.