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- Rübe moveTo is a low-level command used in FSM called with doFSM or commandFSM. See doFSM for more information about this. Use doMove everywhere else - even in FSM executed ...1 KB (162 words) - 14:31, 19 October 2024
- Rübe Do not doStop a unit in a FSM called with doFSM or commandFSM. Doing so nevertheless ... Adding to Rübe's note, doFSM can be checked if it has finished by unitReady ...3 KB (421 words) - 15:04, 12 August 2024
- Rübe Keep in mind that a) dead units are unitReady and b) that it takes a while ... Rübe Regarding vehicles, there is only one single unit (from the vehicle crew) ...3 KB (489 words) - 00:13, 14 May 2023
- |user= Rübe |timestamp= 20100717183900 |text= see http://forums.bistudio.com/showthread.php?t=93897 for some more information (though neither official, nor complete). ...4 KB (626 words) - 09:52, 5 December 2023
- |user= Rübe |timestamp= 20100810022800 |text= Passing an empty array to define the types will also return objects with no class at all (such as trees, bushes, stones, ...). ...6 KB (797 words) - 00:13, 5 May 2024