daytime

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Introduced with Operation Flashpoint version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Returns the current ingame time in hours.

Syntax

Syntax:
Number = daytime
Return Value:
Number - Time using a 24 hour clock.

Examples

Example 1:
; assumme it is 16:30
_daytime = daytime
returns 16.5

Additional Information

Multiplayer:
Returns the current local ingame time in hours.
See also:
datedateToNumbertimeskipTime

Notes

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Add New Note | How To

Notes

Bottom Section

Posted on September 23, 2014 - 02:00 (UTC)
Benargee
To change daytime To 24 hour format with hours, minutes, and seconds use this: //daytime = 1.66046 _hour = floor daytime; _minute = floor ((daytime - _hour) * 60); _second = floor (((((daytime) - (_hour))*60) - _minute)*60); _time24 = text format ["%1:%2:%3",_hour,_minute,_second]; //_time24 = 1:39:37 Note: Not perfect method, "12:03:06" will display as "12:3:6", more script needed to remove this. Other methods might exist for basic functionality.