setUserMFDValue

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Description

Description:
When MFD is using user controllers, this command can set values on them. For example, MFD config for Blackfoot has an entry
// ...
class Draw
{
	alpha = "user3";
	color[] = {"user0","user1","user2"};
// ...

which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD

Vehicles can be configured to support more than 50 user sources with "mfdMaxUserValues = 50" entry in CfgVehicles config class. As of 2.20 the limit is 256. It is recommended to configure this also for vehicles that use fewer MFD sources, it improves performance to only set as many as are being used.
Groups:
Interaction

Syntax

Syntax:
vehicle setUserMFDValue [index, value]
Parameters:
vehicle: Object - an vehicle with MFD
index: Number - index of custom MFD user actions
value: Number - value which should custom source return in MFD
Return Value:
Nothing

Examples

Example 1:
Copy
BIS_Plane setUserMFDValue [0,1]; // user0 in MFD will return 1
Example 2:
Set MFD Red:
Copy
Blackfoot setUserMFDValue [0, 1]; // "user0" - 1 Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 Blackfoot setUserMFDValue [2, 0]; // "user2" - 0 Blackfoot setUserMFDValue [3, 1]; // "user3" - 1
Example 3:
Set MFD pale Blue:
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Blackfoot setUserMFDValue [0, 0]; // "user0" - 0 Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 Blackfoot setUserMFDValue [2, 1]; // "user2" - 1 Blackfoot setUserMFDValue [3, 0.1]; // "user3" - 0.1
Example 4:
Hide MFD:
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Blackfoot setUserMFDValue [3, 0]; // "user3" - 0
Example 5:
Arma 3 logo black.png1.72 multiple changes at once:
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myPlane setUserMFDValue [10, 16, 404, 64]; // "user10" - 16 // "user11" - 404 // "user12" - 64

Additional Information

See also:
getUserMFDValue setUserMFDText getUserMFDText

Notes

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