setUserMFDValue
(Redirected from setUserMFDvalue)
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Description
- Description:
- When MFD is using user controllers, this command can set values on them. For example, MFD config for Blackfoot has an entry
// ... class Draw { alpha = "user3"; color[] = {"user0","user1","user2"}; // ...
which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD
- Groups:
- Interaction
Syntax
- Syntax:
- vehicle setUserMFDValue [index, value]
- Parameters:
- vehicle: Object - an vehicle with MFD
- index: Number - index of custom MFD user actions
- value: Number - value which should custom source return in MFD
- Return Value:
- Nothing
Examples
- Example 1:
- CopyBIS_Plane setUserMFDValue [0,1]; // user0 in MFD will return 1
- Example 2:
- Set MFD Red:
CopyBlackfoot setUserMFDValue [0, 1]; // "user0" - 1 Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 Blackfoot setUserMFDValue [2, 0]; // "user2" - 0 Blackfoot setUserMFDValue [3, 1]; // "user3" - 1
- Example 3:
- Set MFD pale Blue:
CopyBlackfoot setUserMFDValue [0, 0]; // "user0" - 0 Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 Blackfoot setUserMFDValue [2, 1]; // "user2" - 1 Blackfoot setUserMFDValue [3, 0.1]; // "user3" - 0.1
- Example 4:
- Hide MFD:
CopyBlackfoot setUserMFDValue [3, 0]; // "user3" - 0
- Example 5:
1.72 multiple changes at once:
CopymyPlane setUserMFDValue [10, 16, 404, 64]; // "user10" - 16 // "user11" - 404 // "user12" - 64
Additional Information
- See also:
- getUserMFDValue setUserMFDText getUserMFDText
Notes
-
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