Arma Reforger:Car Creation/Asset Preparation: Revision history

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2 May 2024

  • curprev 14:2014:20, 2 May 2024Reyhard talk contribs 9,625 bytes +9,625 Created page with " === Preparing mesh === ==== Model orientation ==== One of the most important thing to begin with is making sure that your '''model is properly orientated'''. Similar to '''weapons''', there is one important rule to keep in mind {{Feature|informative|Everything must be oriented as pointing along/towards the Y+ axis in Blender and 3dsMax and along Z+ axis in Maya}} That means, when you are '''importing A3 weapon you need to rotate it by 90 degrees to the left!''' Im..."