isIRLaserOn: Difference between revisions
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| [[isLightOn]], [[isCollisionLightOn]], [[setPilotLight]], [[setCollisionLight]] |= SEEALSO | | [[enableIRLasers]], [[isLightOn]], [[isCollisionLightOn]], [[setPilotLight]], [[setCollisionLight]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 16:02, 18 June 2017
Description
- Description:
- Returns true if there is a linked and enabled IR on the given weapon.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player isIRLaserOn currentWeapon player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note