Editor Modules – Arma 3

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(extended information)
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==Function used for exporting==
==Function used for exporting==
<syntaxhighlight lang="cpp">
<syntaxhighlight lang="cpp">
private _modules = "(configName inheritsFrom _x) == 'Module_F'" configClasses (configFile >> "CfgVehicles");
private _modules = "(configName inheritsFrom _x) == 'Module_F'" configClasses (configFile >> "CfgVehicles");  
private _export = "{| class='wikitable sortable' |-
private _export = "{| class='wikitable sortable' |-  
!Module Name !!Category !!Addon
!Module Name !!Category !!Addon !!Function
|-" + endl;
|-" + endl;
{
private _name = getText (_x >> "displayName");
private _cat = getText (_x >> "category");
private _mod = configSourceMod _x;
private _fnc = getText (_x >> "function");
if (_mod == "") then {_mod = "A3"};
private _modName = modParams [_mod,["name"]];
_modName = _modName select 0;
_cat = getText (configFile >> "CfgFactionClasses" >> _cat >> "displayName");
if (_cat isEqualto "") then {_cat = "Undefined"};
_export = _export + "|" + _name + endl + "||" + _cat + endl + "||" + _modName + endl + "||" + _fnc + endl + "|-" + endl;
} forEach _modules;
_export = _export + "|}";
copyToClipboard _export;  


{
private _name = getText (_x >> "displayName");
private _cat = getText (_x >> "category");
private _mod = configSourceMod _x;
if (_mod == "") then {_mod = "A3"};
private _modName = modParams [_mod,["name"]];
_modName = _modName select 0;
_cat = getText (configFile >> "CfgFactionClasses" >> _cat >> "displayName");
if (_cat isEqualto "") then {_cat = "Others"};
_export = _export + "|" + _name + endl + "||" + _cat + endl + "||" + _modName + endl + "|-" + endl;
} forEach _modules;
_export = _export + "|}";
copyToClipboard _export;
</syntaxhighlight>
</syntaxhighlight>




[[Category: Arma 3: Editing]]
[[Category: Arma 3: Editing]]

Revision as of 10:25, 12 August 2017

  • This page contains a list of all modules available in the editor

Arma 3 Modules v1.77 (08.2017)

Module Name Category Addon Function
Hide Terrain Objects Environment Arma 3 bis_fnc_moduleHideTerrainObjects
Edit Terrain Object Environment Arma 3 bis_fnc_moduleEditTerrainObject
Smoke Grenade Effects Arma 3 BIS_fnc_moduleGrenade
Chem light Effects Arma 3 BIS_fnc_moduleGrenade
Tracers Effects Arma 3 BIS_fnc_moduleTracers
Post process: Film Grain Effects Arma 3
Plankton Effects Arma 3 BIS_fnc_moduleEffectsEmitterCreator
Bubbles Effects Arma 3 BIS_fnc_moduleEffectsEmitterCreator
Cartridges Effects Arma 3 BIS_fnc_moduleEffectsEmitterCreator
Smoke Effects Arma 3 BIS_fnc_moduleEffectsEmitterCreator
Fire Effects Arma 3 BIS_fnc_moduleEffectsEmitterCreator
Date Events Arma 3 BIS_fnc_moduleDate
Weather Environment Arma 3 BIS_fnc_moduleWeather
Save Game Events Arma 3 BIS_fnc_moduleSaveGame
Radio Chat Events Arma 3 BIS_fnc_moduleChat
Volume Events Arma 3 BIS_fnc_moduleVolume
Generic radio message Events Arma 3 BIS_fnc_moduleGenericRadio
Set Callsign Group Modifiers Arma 3 BIS_fnc_moduleGroupID
Combat Get In Group Modifiers Arma 3 BIS_fnc_moduleCombatGetIn
High Command - Commander Undefined Arma 3
Skip time Environment Arma 3 BIS_fnc_moduleSkiptime
Create Task Intel Arma 3 BIS_fnc_ModuleTaskCreate
Set Task Description Intel Arma 3 BIS_fnc_ModuleTaskSetDescription
Set Task Destination Intel Arma 3 BIS_fnc_ModuleTaskSetDestination
Set Task State Intel Arma 3 BIS_fnc_ModuleTaskSetState
Create Diary Record Intel Arma 3 BIS_fnc_moduleCreateDiaryRecord
Headquarters Entity Intel Arma 3 BIS_fnc_moduleHQ
Game Logic Undefined Arma 3
Military Symbols Undefined Arma 3
Zone Restriction Undefined Arma 3 BIS_fnc_moduleZoneRestriction
Trident Undefined Arma 3 BIS_fnc_moduleTrident
Unlock Object Undefined Arma 3 BIS_fnc_moduleUnlockObject
Unlock Area Undefined Arma 3 BIS_fnc_moduleUnlockArea
Friendly Fire Undefined Arma 3 BIS_fnc_moduleFriendlyFire
Sector Multiplayer Arma 3 BIS_fnc_moduleSector
Respawn Position Multiplayer Arma 3 BIS_fnc_moduleRespawnPosition
Vehicle Respawn Multiplayer Arma 3 BIS_fnc_moduleRespawnVehicle
Show / Hide Object Modifiers Arma 3 BIS_fnc_moduleShowHide
Set Position / Rotation Object Modifiers Arma 3 BIS_fnc_modulePositioning
Set Skill Object Modifiers Arma 3 BIS_fnc_moduleSkill
Set Character Damage Object Modifiers Arma 3 BIS_fnc_moduleHealth
Set Vehicle Damage Object Modifiers Arma 3 BIS_fnc_moduleDamage
Set Vehicle Fuel Object Modifiers Arma 3 BIS_fnc_moduleFuel
Set Ammo Object Modifiers Arma 3 BIS_fnc_moduleAmmo
Set Mode Object Modifiers Arma 3 BIS_fnc_moduleMode
Set Rank Object Modifiers Arma 3 BIS_fnc_moduleRank
Set AI Mode Object Modifiers Arma 3 BIS_fnc_moduleAI
Add Rating / Score Object Modifiers Arma 3 BIS_fnc_moduleRating
Open / Close Doors Object Modifiers Arma 3 BIS_fnc_moduleDoorOpen
Simulation Manager Object Modifiers Arma 3 BIS_fnc_moduleSimulationManager
Game Logic Sites Arma 3 BIS_fnc_moduleSiteInit
EditorSkirmishBase Undefined Arma 3
Open Strategic Map Strategic Arma 3 BIS_fnc_moduleStrategicMapOpen
Support Requester Supports Arma 3 BIS_fnc_moduleSupportsInitRequester
Support Provider Undefined Arma 3 BIS_fnc_moduleSupportsInitProvider
Support Provider (Virtual) Undefined Arma 3 BIS_fnc_moduleSupportsInitProviderVirtual
Firing Drill Firing Drills Arma 3 BIS_fnc_moduleFiringDrill
Posters Undefined Arma 3 BIS_fnc_modulePoster
Game Logic Gameplay Modes Arma 3
Animals Undefined Arma 3 Zeus BIS_fnc_moduleAnimals
Close Air Support (CAS) Effects Arma 3 Zeus BIS_fnc_moduleCAS
Game Master Zeus Arma 3 Zeus BIS_fnc_moduleCurator
Manage Addons Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddAddons
Manage Resources Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddPoints
Add Editing Area Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddEditingArea
Restrict Editing Around Players Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddEditingAreaPlayers
Set Editing Area Type Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetEditingAreaType
Add Camera Area Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddCameraArea
Set Camera Position Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetCamera
Add Editable Objects Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddEditableObjects
Set Editing Costs Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetCoefs
Set Costs (Default) Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetCostsDefault
Set Costs (Side) Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetCostsSide
Set Costs - Soldiers & Vehicles Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetCostsVehicleClass
Add Icon Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddIcon
Set Attributes - Objects Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetAttributes
Post-Process Environment Arma 3 Zeus BIS_fnc_modulePostprocess
Play Sound Audio Arma 3 Zeus BIS_fnc_moduleSFX
IR Grenade Effects Arma 3 Zeus BIS_fnc_moduleGrenade
Time acceleration Environment Arma 3 Zeus BIS_fnc_moduleTimeMultiplier
Flare Effects Arma 3 Zeus BIS_fnc_moduleProjectile
Briefing Scenario Flow Arma 3 Zeus BIS_fnc_moduleDiary
End Scenario Scenario Flow Arma 3 Zeus BIS_fnc_moduleEndMission
Scenario Name Scenario Flow Arma 3 Zeus BIS_fnc_moduleMissionName
Zeus Lightning Bolt Zeus Arma 3 Zeus BIS_fnc_moduleLightning
Cover Map Undefined Arma 3 Zeus BIS_fnc_moduleCoverMap
Create Radio Channel Undefined Arma 3 Zeus BIS_fnc_moduleRadioChannelCreate
Remote Control Zeus Arma 3 Zeus BIS_fnc_moduleRemoteControl
Zone Protection Scenario Flow Arma 3 Zeus BIS_fnc_moduleZoneProtection
Countdown Scenario Flow Arma 3 Zeus BIS_fnc_moduleCountdown
Respawn Tickets Scenario Flow Arma 3 Zeus BIS_fnc_moduleRespawnTickets
Bleed Tickets Scenario Flow Arma 3 Zeus BIS_fnc_moduleBleedTickets
Custom Objective Objectives Arma 3 Zeus BIS_fnc_moduleObjective
Ordnance Effects Arma 3 Zeus BIS_fnc_moduleProjectile
Loadouts Respawn Arma 3 Zeus BIS_fnc_moduleRespawnInventory
Players (BLUFOR) Respawn Arma 3 Zeus BIS_fnc_moduleRespawnPosition
Time Trial Undefined Arma 3 Karts BIS_fnc_moduleTimeTrial
Bootcamp Stage Training Arma 3 BIS_fnc_moduleBootcampStage
Arsenal Zeus Arma 3 BIS_fnc_moduleArsenal
Spawn AI Undefined Arma 3 Helicopters bis_fnc_moduleSpawnAI
Spawn AI: Spawnpoint Undefined Arma 3 Helicopters bis_fnc_moduleSpawnAIPoint
Spawn AI: Sector Tactic Undefined Arma 3 Helicopters bis_fnc_moduleSpawnAISectorTactic
Spawn AI: Options Undefined Arma 3 Helicopters bis_fnc_moduleSpawnAIOptions
Sling Load Undefined Arma 3 Helicopters bis_fnc_moduleSlingload
EndGame Objectives Instance Objectives Arma 3 Marksmen bis_fnc_moduleHvtObjectives
End Game Simple Objective Objectives Arma 3 Marksmen bis_fnc_moduleHvtObjectives
End Game Start Game Objective Objectives Arma 3 Marksmen bis_fnc_moduleHvtObjectives
End Game - End Game Objective Objectives Arma 3 Marksmen bis_fnc_moduleHvtObjectives
Combat Patrol Init Combat Patrol Arma 3 Malden BIS_fnc_CPInit
Combat Patrol Location Add Combat Patrol Arma 3 Malden
Combat Patrol Location Remove Combat Patrol Arma 3 Malden
Combat Patrol Location Reposition Combat Patrol Arma 3 Malden
Combat Patrol Azimuth Blacklist Combat Patrol Arma 3 Malden

Function used for exporting

private _modules = "(configName inheritsFrom _x) == 'Module_F'" configClasses (configFile >> "CfgVehicles"); 
private _export = "{| class='wikitable sortable' |- 
!Module Name !!Category !!Addon !!Function
|-" + endl; 
 
{ 
 private _name = getText (_x >> "displayName"); 
 private _cat = getText (_x >> "category"); 
 private _mod = configSourceMod _x; 
 private _fnc = getText (_x >> "function"); 
 if (_mod == "") then {_mod = "A3"}; 
 private _modName = modParams [_mod,["name"]]; 
 _modName = _modName select 0; 
 _cat = getText (configFile >> "CfgFactionClasses" >> _cat >> "displayName"); 
 if (_cat isEqualto "") then {_cat = "Undefined"}; 
 
 _export = _export + "|" + _name + endl + "||" + _cat + endl + "||" + _modName + endl + "||" + _fnc + endl + "|-" + endl; 
 
} forEach _modules; 
 
_export = _export + "|}"; 
 
copyToClipboard _export;