getAllEnvSoundControllers: Difference between revisions
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[[Category:Scripting Commands|getAllEnvSoundControllers]] | [[Category:Scripting Commands|getAllEnvSoundControllers]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
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<dl class="command_description"> | |||
<dd class="notedate">Posted on March 25, 2018 - 17:49 (UTC)</dd> | |||
<dt class="note">[[User:Tankbuster|Tankbuster]]</dt> | |||
<dd class="note"> | |||
This command will return data on the following attributes; | |||
rain, night, wind, daytime, meadows, trees, houses, forest, sea, coast, altitudeGround. alititudeSea, shooting, deadbody and fog | |||
</dd> | |||
</dl> | |||
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Revision as of 18:49, 25 March 2018
Description
- Description:
- Returns an array containing the names and values of environmental variables that can be used in simple expressions when configuring sounds.
- Groups:
- Uncategorised
Syntax
- Syntax:
- getAllEnvSoundControllers position
- Parameters:
- position: Position.
- Return Value:
- Array - ["controllerA", valueA], ["controllerB", valueB]
Examples
- Example 1:
getAllEnvSoundControllers position player;
Result: [["rain",0],["night",0],["wind",0.161588],...]
Additional Information
- See also:
- selectBestPlacesgetSoundControllergetSoundControllerResultgetEnvSoundControllergetAllSoundControllersArma 3 Sound
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 25, 2018 - 17:49 (UTC)
- Tankbuster
- This command will return data on the following attributes; rain, night, wind, daytime, meadows, trees, houses, forest, sea, coast, altitudeGround. alititudeSea, shooting, deadbody and fog