hasInterface: Difference between revisions
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m (use same variable name for both examples as they do the same) |
Lou Montana (talk | contribs) |
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{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma2oa | | | arma2oa |Game name= | ||
|1.63| | |1.63|Game version= | ||
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| Returns true if the computer has an interface (a real player). False for a dedicated server or for a headless client. |= | | Returns true if the computer has an interface (a real player). False for a dedicated server or for a headless client. |Description= | ||
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| | | [[hasInterface]] |Syntax= | ||
| [[Boolean]] | | | [[Boolean]] |Return value= | ||
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|x1= <code>_isHC = !([[hasInterface]] <nowiki>||</nowiki> [[isDedicated]]);</code> | | |x1= <code>_isHC = !([[hasInterface]] <nowiki>||</nowiki> [[isDedicated]]);</code> |Example 1= | ||
|x2= <code>_isHC = ![[hasInterface]] && ![[isDedicated]];</code> |Example 2= | |||
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| [[isDedicated]], [[isServer]] | | | [[isDedicated]], [[isServer]] |See also= | ||
}} | }} | ||
Revision as of 23:46, 29 May 2018
Description
- Description:
- Returns true if the computer has an interface (a real player). False for a dedicated server or for a headless client.
- Groups:
- Uncategorised
Syntax
- Syntax:
- hasInterface
- Return Value:
- Boolean
Examples
- Example 1:
_isHC = !(hasInterface || isDedicated);
- Example 2:
_isHC = !hasInterface && !isDedicated;
Additional Information
- See also:
- isDedicatedisServer
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on December 21, 2014 - 14:55 (UTC)
- Killzone Kid
-
if (isDedicated) then { //run on dedicated server only }; if (isServer) then { //run on dedicated server or player host }; if (hasInterface) then { //run on all player clients incl. player host }; if (!isDedicated) then { //run on all player clients incl. player host and headless clients }; if (!isServer) then { //run on all player clients incl. headless clients but not player host }; if (!hasInterface) then { //run on headless clients and dedicated server }; if (!hasInterface && !isDedicated) then { //run on headless clients only };
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.63
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Command Group: Multiplayer