Mission Presentation – Arma 3

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m (R3vo moved page Mission Presentation to Arma 3 Mission Presentation: added TAg)
m (removed hint, notifications should be used)
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#* <big>[[Arma_3_Communication_Menu|Communication Menu]]</big>
#* <big>[[Arma_3_Communication_Menu|Communication Menu]]</big>
#*: [[File:A3_commMenu.jpg|200px]]
#*: [[File:A3_commMenu.jpg|200px]]
#* <big>Hint</big>
#* <big>[[Arma 3 Respawn|Respawn Screen]]</big> ''(MP only)''
#* <big>[[Arma 3 Respawn|Respawn Screen]]</big> ''(MP only)''
#*: [[File:A3_respawnSelectPosition.jpg|200px]] [[File:A3_respawnSelectInventory.jpg|200px]]
#*: [[File:A3_respawnSelectPosition.jpg|200px]] [[File:A3_respawnSelectInventory.jpg|200px]]

Revision as of 15:18, 21 December 2018

Description

In order to play a mission from the main menu, player has to go through multiple menus. While in mission itself, additional user interface elements are available.

Mission designers are advised to configure all of them correctly in order to make their missions consistent and comfortable for players. It's important to realize your mission doesn't start when player takes controls, but is presented already in main menu, during loading or when reading briefing. Every impression counts!

Sequence

  1. Overview
    A3 missionOverview.jpg
  2. Loading Screen
    A3 loading mission.jpg
  3. Briefing (optional)
  4. Establishing shot (optional)
  5. Mission
  6. Closing Shot (optional)
    A3 closingShot.jpg
  7. Debriefing (optional)
    A3 debriefing.jpg
  8. Return back to 1 (in single missions) or 2 (in campaign)