BIS fnc respawnNone: Difference between revisions
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{{Function|= | {{Function|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma3 | | | arma3 |Game name= | ||
|1.00| | |1.00|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Create a death screen. |Description= | ||
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| [killed,killer | | [killed, killer] spawn [[BIS_fnc_respawnNone]] |Syntax= | ||
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|p1= killed: [[Object]] - Killed unit ([[player]])| | |p1= killed: [[Object]] - Killed unit ([[player]])|Parameter 1= | ||
|p2= killer: [[Object]] - Any unit| | |||
|p2= killer: [[Object]] - Any unit|Parameter 2= | |||
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| [[Nothing]]| | | [[Nothing]]|Return value= | ||
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|x1= <code>[ [[player]], someUnit ] [[spawn]] [[BIS_fnc_respawnNone]];</code> |= | |x1= <code><nowiki>[</nowiki>[[player]], someUnit] [[spawn]] [[BIS_fnc_respawnNone]];</code> |Example 1= | ||
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|exec= spawn | | |exec= spawn |Execution By (defaults to [[call]] if omitted)= | ||
| [[:Category:Function Group: Respawn]] | | | [[:Category:Function Group: Respawn]] |See also= | ||
}} | }} | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Functions|{{uc:respawnNone}}]] | |||
[[Category:Function Group: Respawn|{{uc:respawnNone}}]] | [[Category:Function Group: Respawn|{{uc:respawnNone}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:respawnNone}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:respawnNone}}]] |
Revision as of 17:36, 12 January 2019
Description
- Description:
- Create a death screen.
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- [killed, killer] spawn BIS_fnc_respawnNone
- Parameters:
- killed: Object - Killed unit (player)
- killer: Object - Any unit
- Return Value:
- Nothing
Examples
- Example 1:
[player, someUnit] spawn BIS_fnc_respawnNone;
Additional Information
- See also:
- Category:Function Group: Respawn
Notes
-
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