addVest: Difference between revisions
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m (Bot: Reverted to revision 108137 by KC Grimes on 2018-06-06T18:44:21Z) |
m (template:command argument fix) |
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| unit '''addVest''' type |= Syntax | | unit '''addVest''' type |= Syntax | ||
|p1= unit: [[Object]] |= | |p1= unit: [[Object]] |PARAMETER1= | ||
|p2= type: [[String]] |= | |p2= type: [[String]] |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>player addVest "V_TacVest_blk_POLICE"; | |x1= <code>player addVest "V_TacVest_blk_POLICE"; | ||
</code>|= | </code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[removeVest]], [[vest]] |= | | [[removeVest]], [[vest]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:28, 7 April 2019
Description
- Description:
- Create a new vest and try to link it into vest slot.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player addVest "V_TacVest_blk_POLICE";
Additional Information
- See also:
- removeVestvest
Notes
-
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