AISFinishHeal: Difference between revisions
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m (Bot: Reverted to revision 82845 by fred gandt on 2014-08-14T21:14:35Z) |
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| '''AISFinishHeal''' [unit, healer, healercanheal] |= Syntax | | '''AISFinishHeal''' [unit, healer, healercanheal] |= Syntax | ||
|p1= [unit, healer, healercanheal]: [[Array]] |= | |p1= [unit, healer, healercanheal]: [[Array]] |PARAMETER1= | ||
|p2= unit: [[Object]] - wounded |= | |p2= unit: [[Object]] - wounded |PARAMETER2= | ||
|p3= healer: [[Object]] - medic |= | |p3= healer: [[Object]] - medic |PARAMETER3= | ||
|p4= healercanheal: [[Boolean]] |= | |p4= healercanheal: [[Boolean]] |PARAMETER4= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[[AISFinishHeal]] [_wounded, _medic, [[true]]];</code>|= | |x1= <code>[[AISFinishHeal]] [_wounded, _medic, [[true]]];</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[ArmA_2:_Event_Handlers#HandleHeal]], [[ArmA_3:_Event_Handlers#HandleHeal]] |= | | [[ArmA_2:_Event_Handlers#HandleHeal]], [[ArmA_3:_Event_Handlers#HandleHeal]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:28, 7 April 2019
Description
- Description:
- Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.
- Groups:
- Uncategorised
Syntax
- Syntax:
- AISFinishHeal [unit, healer, healercanheal]
- Parameters:
- [unit, healer, healercanheal]: Array
- unit: Object - wounded
- healer: Object - medic
- healercanheal: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
AISFinishHeal [_wounded, _medic, true];
Additional Information
Notes
-
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