diag fps: Difference between revisions

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(naming convention, see aslo)
m (template:command argument fix)
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| '''diag_fps''' |= Syntax
| '''diag_fps''' |= Syntax


|p1= |= PARAMETER1
|p1= |PARAMETER1=  


|p2= |= PARAMETER2
|p2= |PARAMETER2=  


|p3= |= PARAMETER3
|p3= |PARAMETER3=  


| [[Number]] |= RETURNVALUE
| [[Number]] |RETURNVALUE=  




|x1= <code>diag_log diag_fps;</code>|= EXAMPLE1
|x1= <code>diag_log diag_fps;</code>|EXAMPLE1=  


____________________________________________________________________________________________
____________________________________________________________________________________________


| [[diag_fpsMin]], [[diag_frameNo]], [[diag_log]], [[diag_tickTime]] |= SEEALSO
| [[diag_fpsMin]], [[diag_frameNo]], [[diag_log]], [[diag_tickTime]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
____________________________________________________________________________________________
____________________________________________________________________________________________
}}
}}

Revision as of 10:30, 7 April 2019


Hover & click on the images for description

Description

Description:
Returns average framerate calculated over last 16 frames.
Groups:
Uncategorised

Syntax

Syntax:
diag_fps
Return Value:
Number

Examples

Example 1:
diag_log diag_fps;

Additional Information

See also:
diag_fpsMindiag_frameNodiag_logdiag_tickTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on November 19, 2014 - 23:56 (UTC)
DreadedEntity
The engine will always calculate the last 16 frames without caring if they are frames in which the loading screen was drawn, or actual mission frames.