incapacitatedState: Difference between revisions
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| Returns the incapacitated state of the given unit. |= | | Returns the incapacitated state of the given unit. |DESCRIPTION= | ||
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| '''incapacitatedState''' person |= | | '''incapacitatedState''' person |SYNTAX= | ||
|p1= person: [[Object]] |= | |p1= person: [[Object]] |PARAMETER1= | ||
| [[String]] |RETURNVALUE= | | [[String]] |RETURNVALUE= |
Revision as of 14:41, 7 April 2019
Description
- Description:
- Returns the incapacitated state of the given unit.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_result = incapacitatedState player;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on July 18, 2018 - 02:53 (UTC)
- HazJ
- This command returns "SHOOTING" (intentional behaviour?) when checking a unit's state while they are unconscious. Tested with BIS revive. I recommend just using the lifeState command instead.