setPosASL2: Difference between revisions
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| Sets the object position. The pos array uses the [[PositionASL]] format. The version of the command does not offset based on object center. | | Sets the object position. The pos array uses the [[PositionASL]] format. The version of the command does not offset based on object center. | ||
{{warning | Appears to be broken}}|= | {{warning | Appears to be broken}}|DESCRIPTION=|DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| obj '''setPosASL2''' pos|= | | obj '''setPosASL2''' pos|SYNTAX= | ||
|p1= obj: [[Object]] |PARAMETER1= | |p1= obj: [[Object]] |PARAMETER1= |
Revision as of 14:48, 7 April 2019
Description
- Description:
- Sets the object position. The pos array uses the PositionASL format. The version of the command does not offset based on object center.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player setPosASL2 [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 21 Aug, 2013
- Killzone Kid
- This command appears to do nothing in both Arma 2 and Arma 3. Tested on 21-08-2013.