setUnconscious: Difference between revisions
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| Since Arma 3 v1.63.136889, this command sets unit into incapacitated state and [[lifeState]] command returns "INCAPACITATED". Animation played while incapacitated depends on the injuries received.|= | | Since Arma 3 v1.63.136889, this command sets unit into incapacitated state and [[lifeState]] command returns "INCAPACITATED". Animation played while incapacitated depends on the injuries received.|DESCRIPTION= | ||
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| unit '''setUnconscious''' set |= | | unit '''setUnconscious''' set |SYNTAX= | ||
|p1= unit: [[Object]] - |PARAMETER1= | |p1= unit: [[Object]] - |PARAMETER1= |
Revision as of 14:48, 7 April 2019
Description
- Description:
- Since Arma 3 v1.63.136889, this command sets unit into incapacitated state and lifeState command returns "INCAPACITATED". Animation played while incapacitated depends on the injuries received.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_unit setUnconscious true;
Additional Information
- See also:
- lifeState
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2 version 1.00
- Arma 2: New Scripting Commands
- Arma 2: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- ArmA 2: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Broken Scripting Commands