weaponInertia: Difference between revisions
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|eff= |= Multiplayer Effects | |eff= |= Multiplayer Effects | ||
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| Returns current rate of how much the weapon view is distorted because of quick aiming |= | | Returns current rate of how much the weapon view is distorted because of quick aiming |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[weaponInertia]] unit |= | | [[weaponInertia]] unit |SYNTAX= | ||
|p1= unit: [[Object]] |= | |p1= unit: [[Object]] |PARAMETER1= | ||
|p2= |= | |p2= |PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
|p3= |= | |p3= |PARAMETER4= | ||
|p3= |= | |p3= |PARAMETER5= | ||
|p3= |= | |p3= |PARAMETER6= | ||
| [[Array]] |= | | [[Array]] |RETURNVALUE= | ||
|x1= _inertia = [[weaponInertia]] [[player]]; |= | |x1= _inertia = [[weaponInertia]] [[player]]; |EXAMPLE1= | ||
| - |= | | - |SEEALSO= | ||
}} | }} | ||
Revision as of 14:51, 7 April 2019
Description
- Description:
- Returns current rate of how much the weapon view is distorted because of quick aiming
- Groups:
- Uncategorised
Syntax
- Syntax:
- weaponInertia unit
- Parameters:
- unit: Object
- Return Value:
- Array
Examples
- Example 1:
- _inertia = weaponInertia player;
Additional Information
- See also:
- -
Notes
-
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