worldToModel: Difference between revisions
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| Converts position from world space to object model space. |= | | Converts position from world space to object model space. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| model '''worldToModel''' position |= | | model '''worldToModel''' position |SYNTAX= | ||
|p1= model: [[Object]] |= | |p1= model: [[Object]] |PARAMETER1= | ||
|p2= position: [[Array]] - world position, format [[PositionAGL]] or [[Position2D]] |= | |p2= position: [[Array]] - world position, format [[PositionAGL]] or [[Position2D]] |PARAMETER2= | ||
| [[Array]] - position relative to model, format [[PositionRelative]] |= | | [[Array]] - position relative to model, format [[PositionRelative]] |RETURNVALUE= | ||
|x1= <code>_relPos = myObject [[worldToModel]] [0,0,0]; | |x1= <code>_relPos = myObject [[worldToModel]] [0,0,0]; | ||
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| [[worldToModelVisual]], [[vectorWorldToModel]], [[modelToWorld]] |= | | [[worldToModelVisual]], [[vectorWorldToModel]], [[modelToWorld]] |SEEALSO= | ||
}} | }} |
Revision as of 14:51, 7 April 2019
Description
- Description:
- Converts position from world space to object model space.
- Groups:
- Uncategorised
Syntax
- Syntax:
- model worldToModel position
- Parameters:
- model: Object
- position: Array - world position, format PositionAGL or Position2D
- Return Value:
- Array - position relative to model, format PositionRelative
Examples
- Example 1:
_relPos = myObject worldToModel [0,0,0];
- Example 2:
_relPos = player worldToModel position car;
- Example 3:
_relPos = car worldToModel [12000,5000];
Additional Information
Notes
-
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