setUnconscious: Difference between revisions
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{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma2 | | | arma2 |Game name= | ||
|1.00| | |1.00|Game version= | ||
|arg= local | | |arg= local |Arguments in MP= | ||
|eff= global | | |eff= global |Effects in MP= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | In {{arma2}} and since {{arma3}} v1.63.136889, this command sets unit into incapacitated state.<br> | ||
[[lifeState]] results: | |||
* {{arma2}}: "UNCONSCIOUS" | |||
* {{arma3}}: "INCAPACITATED" | |||
{{ Feature arma3 | Animation played while incapacitated depends on the injuries received.}}|DESCRIPTION= | |||
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| unit | | unit [[setUnconscious]] set |SYNTAX= | ||
| | |p1= unit: [[Object]] |PARAMETER1= | ||
| [[ | |p2= set: [[Boolean]] |PARAMETER2= | ||
| | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>_unit [[setUnconscious]] true;</code> |EXAMPLE1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[lifeState]] |SEEALSO= | | [[lifeState]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
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[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
Revision as of 23:41, 23 July 2019
Description
- Description:
- In Arma 2 and since Arma 3 v1.63.136889, this command sets unit into incapacitated state.
lifeState results:- Arma 2: "UNCONSCIOUS"
- Arma 3: "INCAPACITATED"
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit setUnconscious set
- Parameters:
- unit: Object
- set: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_unit setUnconscious true;
Additional Information
- See also:
- lifeState
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note