setUnconscious: Difference between revisions

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m (template:command argument fix)
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{{Command|= Comments
{{Command|Comments=
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| arma2 |= Game name
| arma2 |Game name=


|1.00|= Game version
|1.00|Game version=


|arg= local |= Arguments in MP
|arg= local |Arguments in MP=


|eff= global |= Effects in MP
|eff= global |Effects in MP=
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| Since Arma 3 v1.63.136889, this command sets unit into incapacitated state and [[lifeState]] command returns "INCAPACITATED". Animation played while incapacitated depends on the injuries received.|DESCRIPTION=
| In {{arma2}} and since {{arma3}} v1.63.136889, this command sets unit into incapacitated state.<br>
[[lifeState]] results:
* {{arma2}}: "UNCONSCIOUS"
* {{arma3}}: "INCAPACITATED"
 
{{ Feature arma3 | Animation played while incapacitated depends on the injuries received.}}|DESCRIPTION=
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| unit '''setUnconscious''' set |SYNTAX=
| unit [[setUnconscious]] set |SYNTAX=
 
|p1= unit: [[Object]] -  |PARAMETER1=
 
|p2= set: [[Boolean]] -  |PARAMETER2=  


|p3= |PARAMETER3=  
|p1= unit: [[Object]] |PARAMETER1=


| [[Nothing]] |RETURNVALUE=  
|p2= set: [[Boolean]] |PARAMETER2=




|x1= <code>_unit [[setUnconscious]] true;</code>|EXAMPLE1=  
| [[Nothing]] |RETURNVALUE=


|x1= <code>_unit [[setUnconscious]] true;</code> |EXAMPLE1=
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| [[lifeState]] |SEEALSO=  
| [[lifeState]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=
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}}
}}


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[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Broken Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 23:41, 23 July 2019

Hover & click on the images for description

Description

Description:
In Arma 2 and since Arma 3 v1.63.136889, this command sets unit into incapacitated state.
lifeState results:
  • Arma 2: "UNCONSCIOUS"
  • Arma 3: "INCAPACITATED"
Arma 3
Animation played while incapacitated depends on the injuries received.
Groups:
Uncategorised

Syntax

Syntax:
unit setUnconscious set
Parameters:
unit: Object
set: Boolean
Return Value:
Nothing

Examples

Example 1:
_unit setUnconscious true;

Additional Information

See also:
lifeState

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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