createMissionDisplay: Difference between revisions
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(added alternative syntax and examples to open directly cfgMission subclasses) |
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| [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' | | [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' missionRootDirectoryString |SYNTAX= | ||
|p1= display : [[Display]]|PARAMETER1= | |p1= display : [[Display]]|PARAMETER1= | ||
Line 17: | Line 17: | ||
| [[Display]] |RETURNVALUE= | | [[Display]] |RETURNVALUE= | ||
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|s2= [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' [missionRootDirectoryString,cfgMissionsClass] |Syntax 2= | |||
|p21= display : [[Display]]|PARAMETER21= | |||
|p22= missionRootDirectoryString: [[String]] - root direction from \Arma 3\Missions\ROOT |Parameter 22= | |||
|p23= cfgMissionsClass: [[String]] - cfgMissions class to use |Parameter 23= | |||
|r2= [[For Type]] |Return value 2= | |||
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|x1= <code>_ChildDisplay = _Rootdisplay [[createMissionDisplay]] "Tutorial";</code>|EXAMPLE1= | |x1= <code>_ChildDisplay = _Rootdisplay [[createMissionDisplay]] "Tutorial";</code>|EXAMPLE1= | ||
|x2= In Arma 3 this would create scenarios UI <code>[[findDisplay]] 46 [[createMissionDisplay]] "";</code>|EXAMPLE2= | |x2= In Arma 3 this would create scenarios UI <code>[[findDisplay]] 46 [[createMissionDisplay]] "";</code>|EXAMPLE2= | ||
|x3= Other options for Arma 3: | |||
(findDisplay 46) createMissionDisplay ["","Cutscenes"]; | |||
(findDisplay 46) createMissionDisplay ["","Campaigns"]; | |||
(findDisplay 46) createMissionDisplay ["","MPMissions"]; | |||
(findDisplay 46) createMissionDisplay ["","Challenges"]; | |||
(findDisplay 46) createMissionDisplay ["","Showcases"];</code>|EXAMPLE3= | |||
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Revision as of 17:50, 31 July 2019
Description
- Description:
- Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root".
- Groups:
- Uncategorised
Syntax
- Syntax:
- Display = display createMissionDisplay missionRootDirectoryString
- Parameters:
- display : Display
- string: String
- Return Value:
- Display
Alternative Syntax
- Syntax:
- Display = display createMissionDisplay [missionRootDirectoryString,cfgMissionsClass]
- Parameters:
- display : Display
- missionRootDirectoryString: String - root direction from \Arma 3\Missions\ROOT
- cfgMissionsClass: String - cfgMissions class to use
- Return Value:
- For Type
Examples
- Example 1:
_ChildDisplay = _Rootdisplay createMissionDisplay "Tutorial";
- Example 2:
- In Arma 3 this would create scenarios UI
findDisplay 46 createMissionDisplay "";
- Example 3:
- Other options for Arma 3: (findDisplay 46) createMissionDisplay ["","Cutscenes"]; (findDisplay 46) createMissionDisplay ["","Campaigns"]; (findDisplay 46) createMissionDisplay ["","MPMissions"]; (findDisplay 46) createMissionDisplay ["","Challenges"]; (findDisplay 46) createMissionDisplay ["","Showcases"];
Additional Information
- See also:
- See also needed
Notes
-
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