setThrottleRTD: Difference between revisions
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|x1= <code> | |x1= <code>[[vehicle]] [[player]] setThrottleRTD [0.5, 1];</code> |= | ||
| [[throttleRTD]] |SEEALSO= | | [[throttleRTD]] |SEEALSO= |
Revision as of 22:28, 11 August 2019
Description
- Description:
- Set the throttle for the given engine(s) of a helicopter.
- engine index 0: engine #1
- engine index 1: engine #2
- engine index 2: engine #3
- engine index -1: all engines
- throttle 0: fully closed
- throttle ~0.15: average flight idle
- throttle 1: full
- Groups:
- Uncategorised
Syntax
- Syntax:
- helicopterRTD setThrottleRTD [value, engineIndex]
- Parameters:
- helicopterRTD : ObjectRTD - helicopter
- value : Number - throttle level
- engineIndex : Number - engine index
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- throttleRTD
Notes
-
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