closeDisplay: Difference between revisions
Jump to navigation
Jump to search
m (template:command argument fix) |
Killzone Kid (talk | contribs) (note moved to description) |
||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Closes given display with exit code. It does not instantly close the display but does it on next simulation cycle. Most common exit codes are: | ||
<code>#define IDC_OK 1 //emulate "Ok" button</code> | <code>#define IDC_OK 1 //emulate "Ok" button</code> | ||
<code>#define IDC_CANCEL 2 //emulate "Cancel" button</code>|DESCRIPTION= | <code>#define IDC_CANCEL 2 //emulate "Cancel" button</code> | ||
{{Important | Sometimes when one display is opened on top of another display, previous display may not close properly, i.e. some display EHs such as "onUnload" may never fire. Use this command to manually handle such displays.}} |DESCRIPTION= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 49: | Line 50: | ||
<!-- CONTINUE Notes --> | <!-- CONTINUE Notes --> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 18:54, 21 August 2019
Description
- Description:
- Closes given display with exit code. It does not instantly close the display but does it on next simulation cycle. Most common exit codes are:
#define IDC_OK 1 //emulate "Ok" button
#define IDC_CANCEL 2 //emulate "Cancel" button
- Groups:
- Uncategorised
Syntax
- Syntax:
- display closeDisplay exitcode
- Parameters:
- display: Display
- exitcode: Number
- Return Value:
- Nothing
Examples
- Example 1:
_display closeDisplay 1;
- Example 2:
#define IDC_OK 1 _display closeDisplay IDC_OK;
Additional Information
- See also:
- createDisplaycloseDialog
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section