BIS fnc wpSlingLoadDetach: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "|= |p2=" to "|Parameter1= |p2=")
Line 15: Line 15:
| [[Custom_Waypoints#Function|arguments]]: [posLimit,limitDir] |SYNTAX=
| [[Custom_Waypoints#Function|arguments]]: [posLimit,limitDir] |SYNTAX=


|p1= posLimit: [[Number]]  - Time in seconds it takes to detach the cargo (default: -1) |=
|p1= posLimit: [[Number]]  - Time in seconds it takes to detach the cargo (default: -1) |Parameter1=


|p2= limitDir: [[Array]] - direction range in which cargo has to be detached (default: [0,360]) |=
|p2= limitDir: [[Array]] - direction range in which cargo has to be detached (default: [0,360]) |=

Revision as of 01:06, 3 September 2019

Hover & click on the images for description

Description

Description:
DETACH SLINGLOAD custom waypoint. Unload an object which was previously loaded using BIS_fnc_wpSlingLoadAttach
Execution:
spawn
Groups:
Uncategorised

Syntax

Syntax:
arguments: [posLimit,limitDir]
Parameters:
posLimit: Number - Time in seconds it takes to detach the cargo (default: -1)
limitDir: Array - direction range in which cargo has to be detached (default: [0,360])
Return Value:
Nothing

Examples

Example 1:
[player, position dude, 50, 10, [42, 52]] spawn BIS_fnc_wpSlingLoadDetach;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section